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The 16-Month Crunch: How BioWare Butchered Dragon Age 2's Scope
Gaming

The 16-Month Crunch: How BioWare Butchered Dragon Age 2's Scope

Dragon Age lead writer David Gaider has disclosed that BioWare was forced to slash half of Dragon Age 2's planned quests when publishers revealed the game had just 16 months to completion, exposing a studio that didn't know how to make a small game.

Valve Walks Back Steam Machine Wobble, Still Aiming for 2026
Gaming

Valve Walks Back Steam Machine Wobble, Still Aiming for 2026

Valve scrambled to clarify its Steam Machine timeline on Friday after a blog update hinting at possible 2027 delays spooked gamers. The company now reaffirms a 2026 launch for its new living room gaming PC despite severe global memory shortages driven by AI data centre demand.

World of Warcraft Proves Old Content Can Be Gold
Gaming

World of Warcraft Proves Old Content Can Be Gold

World of Warcraft's successful redesign of Silvermoon City raises a crucial question about MMO expansion design: does adding new lands always beat reimagining old ones?