Peglin gets Act 4 and a final boss 18 months after launch
The indie pachinko roguelike Peglin, which reached version 1.0 last year, has received a substantial 2.0 update adding a new fourth act, final boss encounter, and extensive balance changes.
Video games, esports, gaming industry, and interactive entertainment
The indie pachinko roguelike Peglin, which reached version 1.0 last year, has received a substantial 2.0 update adding a new fourth act, final boss encounter, and extensive balance changes.
Global gaming regulators are splitting over how to rate games with loot boxes. PEGI is enforcing stricter standards; the ESRB is resisting change.
As Resident Evil marks its 30th anniversary, the franchise's most enduring innovation lies not in monsters or weapons, but in how it frames fear through the camera itself.
Resident Evil's enduring appeal rests on something rarely discussed openly: the series has always found genuine pleasure in watching beautiful men suffer. From Leon Kennedy's vulnerability to the mechanical impacts of injury, the franchise subverts action game conventions.
GDC 2026 overflowed with AI vendor booths and keynotes about generative tools, yet few of the games on show floors demonstrated AI capabilities that would change how players actually play.
A web-based mod management tool for the classic Baldur's Gate games has reached version 2.0, offering features to prevent compatibility disasters when modifying decades-old titles.
Graphics card prices have soared in Australia, with RAM and storage following suit. Subscription services are climbing too. Here's how Australian gamers can fight back.
Crimson Desert sold 2 million copies in 24 hours but faces a growing credibility crisis over clunky, confusing controls that overshadow its technical ambition.
At GDC 2026, 52% of game developers say AI is harming the industry, up from 30% last year. The real story isn't the technology—it's the loss of faith in an industry that's already laid off 28% of its workforce.
Mojang has officially announced Minecraft Dungeons II, a sequel to its popular dungeon-crawling spinoff, set to launch in autumn 2026 across multiple platforms.
Pocketpair's publishing head claims the studio has no desire to build a media empire, yet the developer has announced farming sims, dating games, and trading card games within months of launch.
Deltarune Chapter 5 development is transitioning from creation to refinement, with the development team largely completing their work and professional testers now set to begin formal quality assurance in April.
Minecraft's next major update, Chaos Cubed, introduces shape-shifting sulfur cubes and hazardous new cave systems. The update arrives later this year, following Tiny Takeover on March 24.
Minecraft World will become the first major theme park dedicated to the best-selling video game. Opening in 2027 at Chessington World of Adventures near London, it represents a significant bet on gaming IP in the physical world.
Games like Baldur's Gate 3 let you build anyone; The Witcher 3 makes you play Geralt. Neither approach is objectively better, but the debate reveals what players really want from RPGs.
Nintendo is planning a European version of the Switch 2 with a removable battery to comply with EU regulations requiring easy battery replacement by February 2027.
Resident Evil 1.5 was cancelled 70% complete, but Capcom's developers kept promoting it for months. After decades of rumour, fans finally obtained the lost prototype and made it playable.
Before Resident Evil 4 became one of gaming's greatest achievements, Capcom scrapped four radically different versions. Each failure taught crucial lessons.
Two audacious attempts to bring Resident Evil to Nintendo platforms fell victim to technical limits and creative gatekeeping, their near-complete builds resurfacing decades later.
The medieval zombie game that went silent after its 2022 reveal now faces its biggest test: proving that viral momentum can coexist with actual game development.