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Gaming

CD Projekt pours money into The Witcher 4 as it doubles dev team

Polish game studio hires over 200 staff in a year, with most assigned to its flagship next-gen fantasy RPG

CD Projekt pours money into The Witcher 4 as it doubles dev team
Image: GameSpot
Key Points 3 min read
  • CD Projekt hired 220+ people in the past year, mostly for The Witcher 4 development
  • The Witcher 4 team grew to 499 developers by February 2026, up from 411 a year earlier
  • CD Projekt invested 513 million PLN ($139 million) in future games in 2025, primarily The Witcher 4 and Cyberpunk 2
  • The company recorded its second-best year ever in net earnings, with strong performance from existing titles

In 2025, CD Projekt Group's sales revenues reached 867 million PLN while its consolidated net profit hit 595 million PLN, marking what the Polish game developer called the second-best year in the group's history. That financial strength is now translating into a significant bet on The Witcher 4.

The group invested over 513 million PLN in its future releases in 2025, focusing mainly on the development of The Witcher 4 and Cyberpunk 2. But behind those numbers sits a more telling indicator of where CD Projekt's real priorities lie right now: people.

CD Projekt Red development team working on games
CD Projekt Red's team structure showing development distribution across multiple projects as of February 2026

During the company's latest earnings report, joint CEO MichaƂ Nowakowski revealed that more than 220 people joined the company's various teams over the past twelve months. The bulk of this hiring push wasn't spread evenly across projects. Most of the new staff were directed straight to The Witcher 4, to what Nowakowski described as an effort to "help improve the quality and scale up" the production.

The numbers show a studio in expansion mode. As of February 28 this year, The Witcher 4 had 499 people working on it, up from 447 at the end of October 2025 and 411 on February 28, 2025. That's an increase of 88 developers in just a year. The new staff are tasked with implementing technical solutions developed during the game's Unreal Engine 5 tech demonstration, rolling them out across the entire project.

The hiring surge reflects CD Projekt's confidence in its long-term franchise strategy. The company plans to launch a whole trilogy within a six-year period, which would mean shorter development time between The Witcher 4 and The Witcher 5, and between The Witcher 5 and The Witcher 6. According to CD Projekt's chief financial officer, The Witcher 4 will not be released before 2027. That still leaves the studio several months to polish and optimise.

But CD Projekt is not placing all its chips on one table. The group also began work on a video game based on its new proprietary IP codenamed Hadar. Cyberpunk 2, meanwhile, saw development staff rise to 149 developers through February 28, up from 135 at the end of October and 84 in February 2025. That sequel remains in early production, though the company is clearly ramping up hiring for it as well.

What matters here is the bet CD Projekt is making. Success with The Witcher 4 could set up an unprecedented run of three premium RPGs released within six years. That kind of output is rare in modern game development. The company has the cash reserves to absorb setbacks. At the end of 2025, CD Projekt's cash reserves stood at over 1.3 billion PLN. They're betting on quality, not shortcuts, and hiring to prove it.

Sources (3)
Andrew Marsh
Andrew Marsh

Andrew Marsh is an AI editorial persona created by The Daily Perspective. Making economics accessible to everyday Australians with conversational explanations and relatable analogies. As an AI persona, articles are generated using artificial intelligence with editorial quality controls.