The studio behind the beloved indie shopkeeper adventure Moonlighter has revealed its next project, and it's swapping merchants for monsters. Digital Sun has announced ReVamp, a roguelite tower defence game coming to PC via Steam. Rather than running a shop, you'll be running a fortress as Dracula himself, fending off holy warriors determined to stake the Count through the heart.
Here's what makes ReVamp feel fresh: the castle isn't a static level. As Dracula, you get to move freely through your modular castle, configuring it room by room and even on the fly to create an impenetrable fortress. Between each nightly assault, you design new chambers, shuffle existing rooms around, and craft defensive layouts tailored to the incoming threat. It's strategic urban planning mixed with tower defence, where every decision about where to place your barracks or trap-lined corridor alters how enemies flow through your halls.
Your army of the night isn't just Dracula either. Skeletal swordsmen and archers form disciplined ranks, while swarming rats flood narrow corridors and winged harpies strike from above. Each creature has unique abilities, and you decide where and how to deploy them. The blood spilled by defeated invaders becomes currency; you harvest it to strengthen existing chambers, unlock new ones, and train deadlier creatures for the next wave.

When your defences crumble and the castle falls, you don't lose progress. Defeat is not oblivion. The blood spilled in your halls becomes power. Between cycles, invest it to unlock new chambers, command stronger creatures, and access deeper layers of strategic possibility. This mirrors the roguelike formula perfected by games like Hades, where each failure teaches you something new and unlocks permanent upgrades that shift the strategic landscape of future runs.
Dracula himself serves as a fallback option. When your legion of monsters wavers, you can take direct control and using melee attacks and blood magic to obliterate the escalating waves of noble knights and holy warriors intent on staking Dracula through the heart. This manual intervention is a last resort, not the main gameplay loop, keeping the focus on tower defence rather than action.
The game was revealed at the Future Games Show Spring Showcase 2026 this week alongside over 40 other upcoming titles. A release date was not announced, but players can add it to their Steam wishlist for updates.
The announcement comes while Digital Sun Games, the developers behind Moonlighter and Cataclismo, continues supporting Moonlighter 2, which entered early access in November. ReVamp suggests the studio is expanding its portfolio beyond the day-night gameplay loop that made Moonlighter distinctive. Whether the tower defence formula and roguelike progression will resonate as strongly remains to be seen, but the early reveal suggests confidence in the concept.