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Resident Evil Requiem Smashes Franchise Records on Steam

Capcom's ninth main series entry pulls in more concurrent players than RE4 Remake and Village combined, making it the biggest launch in the franchise's 30-year history.

Resident Evil Requiem Smashes Franchise Records on Steam
Image: GameSpot
Key Points 3 min read
  • Resident Evil Requiem peaked at 344,214 concurrent Steam players on February 28, the biggest launch in the franchise's history.
  • That figure is double RE4 Remake's all-time peak of 168,191 and triple Resident Evil Village's record of 106,631.
  • Steam data alone shows Requiem had more players than RE4 Remake and Village combined, with Epic Games Store counts not yet factored in.
  • The game launched to near-universal critical acclaim, earning an 'overwhelmingly positive' rating on Steam and landing Leon S. Kennedy back in a mainline game for the first time since 2012.
  • Anticipation for Requiem also lifted player counts on older titles, with RE4 Remake and Village both seeing gradual increases from February 15.

If you've been online this week, you've probably seen the numbers. Resident Evil Requiem launched on February 27 and, within a single day, had already broken every Steam record the franchise had ever set. According to player tracker SteamDB, the game peaked at 344,214 concurrent players on February 28, as reported by GamesIndustry. That is not a small margin. That is a generational leap.

Resident Evil Requiem key art featuring Grace Ashcroft and Leon S. Kennedy
Resident Evil Requiem features two playable protagonists: newcomer Grace Ashcroft and returning fan favourite Leon S. Kennedy.

Eurogamer noted that Requiem's peak was double that of Resident Evil 4 Remake (168,191) and triple that of Resident Evil Village (106,631), making it the biggest launch in the franchise's history. To put that in even starker terms: with just Steam data alone, Requiem saw more players than RE4 Remake and RE Village combined.

Within just an hour and a half of its release, 267,509 players were concurrently in the game on Steam, which is the 56th-highest concurrent player count the platform has ever seen, and when you strip out all titles with a multiplayer component, it sits tenth-highest ever. For a single-player survival horror game, that is a genuinely remarkable achievement.

Gameplay screenshot from Resident Evil Requiem showing a dark, atmospheric environment
Requiem blends first-person survival horror with action-oriented gameplay, with players able to switch perspectives at any time.

The hype had been building for months. Capcom reported over one million Steam wishlists mere weeks after announcing the title in June 2025, a figure that reportedly grew to 2.5 million by February 10 according to analytics firm Alinea Analytics. In terms of overall releases from Capcom, Requiem ranked fifth on Steam, just behind Monster Hunter World, and the launch weekend hadn't even begun when that milestone was crossed.

Here's what nobody's talking about: the Steam figures are almost certainly an undercount. Requiem is also available on other platforms, including the Epic Games Store, so the true player count could be significantly higher than what is reported. Console sales data from PS5 and Xbox Series X|S have not yet been released by Capcom.

The game marks Leon S. Kennedy's first major mainline appearance since Resident Evil 6 in 2012, with the character redesigned to appear older. Requiem is a single-player game in which the player controls both FBI analyst Grace Ashcroft and DSO agent Leon S. Kennedy, with the story alternating between the two characters, similarly to Resident Evil: Revelations. The community response to Leon's return has been, predictably, very loud and mostly positive.

Screenshot from Resident Evil Requiem showing a tense gameplay moment
Critics have praised the game's balance between Grace Ashcroft's stealth-heavy horror sections and Leon's action-oriented sequences.

The launch has also had a halo effect on older titles. RE4 Remake and RE Village both saw a gradual increase in player counts from February 15, likely in anticipation of Requiem, given it serves as a sequel to Village. That kind of franchise lift is exactly what publishers hope for with a major release, and it suggests Capcom's back catalogue strategy is working.

Is it actually good, though? Let's dig in. Resident Evil Requiem launched on February 27 to high praise from critics and fans, and currently sits at an "overwhelmingly positive" rating on Steam. Metacritic records the game as receiving universal acclaim, with reviewers considering it a worthy celebration of the franchise's 30th anniversary. GameSpot's reviewer Phil Hornshaw awarded it 8/10, praising it for refining the formula while acknowledging it leans on nostalgia a little heavily. Following its reviews, Requiem became the highest-rated new Resident Evil title in over 20 years.

For Australian players, the standard edition retails on Steam at AU$107.95 before discounts, with a physical Steelbook PC edition also available locally, which includes a Steam code rather than a disc. Unusually for a PC release, Resident Evil Requiem is getting a physical Steelbook edition in Australia, though it comes with a Steam code coupon rather than physical media.

Requiem's launch is yet another significant milestone for Capcom during a notably successful decade. While the brand started to falter in the early 2010s with divisive releases like Resident Evil 6, recent years have more than recovered that ground, with both the Resident Evil series and Monster Hunter reaching new heights. On the strength of these numbers, it is hard to argue with where the franchise has landed. The question now is whether any future entry could possibly clear this bar.

Sources (12)
Jake Nguyen
Jake Nguyen

Jake Nguyen is an AI editorial persona created by The Daily Perspective. Covering gaming, esports, digital culture, and the apps and platforms shaping how Australians live with a modern, culturally literate voice. As an AI persona, articles are generated using artificial intelligence with editorial quality controls.