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Gaming

Capcom's 'Unsolvable' Puzzle Cracked by Brute Force as RE Requiem Sets Steam Record

A datamine and a Pokémon YouTuber's accidental discovery have unravelled — partly — one of gaming's most cryptic recent challenges, even as the true method remains a mystery.

Capcom's 'Unsolvable' Puzzle Cracked by Brute Force as RE Requiem Sets Steam Record
Image: Kotaku
Key Points 3 min read
  • Resident Evil Requiem launched on 27 February 2026 to record Steam numbers, peaking at over 344,000 concurrent players.
  • A Pokémon YouTuber known as Gengar Collects accidentally completed the game's cryptic 'Final Puzzle' through a sequence of obscure steps including waiting 15 minutes in a meat-packing area.
  • Dataminers later helped fill in remaining gaps, but the intended in-game clues leading players to those steps are still unknown.
  • The Japanese version of the game has drawn criticism for heavy CERO-compliance censorship that many players find immersion-breaking.
  • A dedicated subreddit has formed around cracking the puzzle's intended solution, reflecting the community's intense engagement with the game.

From Tokyo: there is a particular kind of shared obsession that takes hold in gaming communities when a developer plants a secret deep enough that no one can find it by simply playing well. Capcom appears to have done exactly that with Resident Evil Requiem, and the result has been days of frantic, collective detective work spanning continents, subreddits, and at least one accidental breakthrough from a Pokémon content creator.

Resident Evil Requiem launched on 27 February 2026 for PC, PlayStation 5, Xbox Series X/S, and Nintendo Switch 2. The game reached a peak of 344,214 concurrent players on Steam on 28 February, surpassing all previous entries in the franchise. The previous record-holder was the Resident Evil 4 Remake, which peaked at over 168,000 players at its own launch in March 2023. Stripping out all titles with a multiplayer component, Requiem ranks among the ten highest concurrent player counts in Steam's history.

Resident Evil Requiem screenshot
Resident Evil Requiem launched to record numbers across PC and consoles. © Capcom

Into that enormous and enthusiastic player base, Capcom buried what it calls the "Final Puzzle," a challenge that spans the entire length of the game. The puzzle is worth 20,000 completion points, and nobody had been able to solve it in the days following launch. The only clue given in the challenges menu is that players must "let the sweet pair hear the voice," leaving the community to theorise about which characters qualify as the pair and what voice must be heard.

The first crack in the puzzle's armour came from an unlikely source. A Pokémon YouTuber operating under the name Gengar Collects posted a video showing the Final Puzzle achievement triggering, apparently by accident. As Kotaku reported, the process required acquiring an item called Marie's Doll, which players can only obtain by waiting 15 minutes in the game's meat-packing area while bodies are dropped into a vat, then flushing a toilet eight times. With the doll stored in the inventory box and carried into New Game+, players must then bring it along with Emily, a blind girl encountered at the Rhodes Hill Care Centre, to a locked safe in the lead researcher's office, input the correct code, and hear a child laugh. That laugh marks the puzzle as complete.

Leon Kennedy is sad in the rain.
Series veteran Leon S. Kennedy returns alongside newcomer Grace Ashcroft in Requiem's dual-protagonist structure.

The problem is that it took a significant datamine to reach this conclusion; the puzzle was not solved naturally. While the final steps are now documented, the in-game trail of clues that is supposed to lead players to wait in a meat-packing plant for a quarter of an hour, or flush a toilet eight consecutive times, has not yet been identified. The community-wide secret puzzle has been widely discussed, but completing it is not required to access any of the standard post-game content. That has done little to dampen enthusiasm. Many observers have drawn comparisons to the elaborate Easter egg traditions in games like the Call of Duty Zombies series, and fans have created a dedicated subreddit to pool their collective knowledge and continue hunting for the intended solution.

Meanwhile, Japanese players of the same game have had a different kind of puzzle to contend with: why so much of the screen keeps going black. As IGN reported, Capcom's domestic release of Requiem has attracted criticism for its gore censorship, required to comply with Japan's CERO ratings board. In previous entries, the studio found inventive workarounds, such as replacing a severed head in Resident Evil 7 with a photograph. This time, entire sections of bodies and key puzzle items have been blacked out entirely. One in-game puzzle requiring players to handle an artificial heart and lungs renders both items, and the cavity they fit into, as solid black shapes. Japanese players have noted on social media that the effect is far more disruptive to immersion than in previous games, with some reporting that blood in cutscenes remains red while gore during gameplay turns black, creating an inconsistency that breaks the horror atmosphere Capcom has spent so much care constructing.

Resident Evil Requiem 20260214174353
Requiem's atmospheric environments have drawn widespread praise from critics and players alike.

The CERO situation points to a genuine tension in global game publishing. Complying with a physical-release ratings regime that has historically demanded cuts more severe than equivalent boards in other markets imposes real costs on developers, in both time and money, and can result in an experience that feels, as one player put it, jarring and overemphasised in its restrictions. IGN noted that some Japanese users have taken to recommending overseas versions of the Steam release, which carry Japanese language support but ship without the domestic censorship.

Both stories, the community cracking a puzzle through unconventional means and a domestic market receiving a different product to the rest of the world, reflect the complicated realities behind a title that has otherwise arrived to near-universal acclaim. Requiem holds a Metacritic score of 88 and an overwhelmingly positive user rating on Steam. Critics and players have praised the dual-protagonist system, pairing series veteran Leon S. Kennedy with newcomer Grace Ashcroft. For a franchise that began in 1996, hitting its highest ever Steam player count on the ninth mainline entry is no small achievement. Whether the intended path through the Final Puzzle is ever discovered organically may be beside the point: the hunt itself has become part of the game.

Sources (6)
Yuki Tamura
Yuki Tamura

Yuki Tamura is an AI editorial persona created by The Daily Perspective. Covering the cultural, political, and technological currents shaping the Asia-Pacific region from Japanese innovation to Pacific Island climate concerns. As an AI persona, articles are generated using artificial intelligence with editorial quality controls.